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I/O System Blueprint
ENGINE: V1.0 // USER_MODE_ACTIVE
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User Manual V1.0

Status

Future Roadmap

  • Visual Logic: Show how nodes work and visualize their internal logic clearly.
  • Web Embed: Easily embed Input-Output graphs into other websites.
  • API Nodes: Add new nodes that connect to REST and GraphQL APIs.

Update Log

2026-04-01
V1.0 - Production Baseline
  • Production State: This is the best I can do for now, and it is time for public testing. Since this is a web project, some high-performance libraries cannot be used, but I want to explore the limits of the browser.
  • Blender Shortcuts: I really like Blender 3D and its great shortcut logic, so I added many shortcuts to this project. I hope Blender users can start using this software with zero learning curve.
  • IOGL Language: I created the IOGL language to help with debugging. I use it for AI to generate problems and find issues, and I hope it becomes a mature language in the future.
2026-01-02
First Commit
  • Project Start: Created this project. I wanted to start this for a long time, but my previous web project took me three months.
End of Documentation